Changping Urban Aesthetics And Gamified Space Design International Competition
Registration Deadline: Thursday, Apr 30, 20268 PMHKT
Submission Deadline: Tuesday, May 19, 20268 PMHKT
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Changping Urban Aesthetics And Gamified Space Design International Competition
The term “街励” (Jie Li) draws inspiration from its homophone “接力” (relay), symbolizing the continuity and relay of Changping’s urban renewal series. It represents an ongoing effort to drive neighborhood-level urban regeneration in Changping.
STREET RELAY 1.0, “Endless Changping Flow: New Scenarios for Urban Renewal” encouraged participants to adopt a broad curatorial thinking approach, treating urban streets as exhibition spaces. Through curation, installation design, and spatial micro-interventions, the aim was to reinvigorate streets with creativity and vitality. This phase included the implementation of selected curatorial works along Government Street and organized flash activities in collaboration with curators, designers, and other stakeholders.
STREET RELAY 2.0 now centers on “Tabletop City”, shifting urban renewal from visual refreshment to systematic participatory experiences. The Changping Urban Aesthetics And Gamified Space Design International Competition aims to deeply integrate game mechanics with urban space. Participants are guided to apply gamified thinking and urban aesthetic perspectives to address real urban challenges, shaping interactive scenarios that embody both Changping’s identity and visual appeal.
Key dates:
- Mid-March, Competition Workshop
- May 19, 2026, Deadline for Competition Submissions
- May to June 2026, Review Announcements
- June 2026, Award Ceremony
Submission details:
Mandatory Items
- Application Form, accessible by clicking "Download Materials" on the official website.
- PDF Document.
- Two A1-sized Panel Submissions (JPG Format). The project submission must be accompanied by a textual description, encompassing the complete game rules, script and narrative, character profiles, and conceptual design of the game setting/scenario. The required visual content includes, but is not limited to:
- Master Plan
- Detailed Enlarged Plans
- Axonometric Drawings
- Rendering Visualizations
- Partial Elevations, Sections, or Design Sketches for Check-in Points
- Game Logic/Flow Analysis Diagrams
- Game Visual Identity/UI Design
- Mini-Program (e.g., WeChat Mini-Program) Design
Optional Items
- Project Video
- Photos of Creative Process Sketches and Drafts
Competition Customer Service:
Liu Yumeng: +86 137 3324 9835
Sha Jianrui: +86 159 6883 3009
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