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VR/AR Global Student Design Competition 2020

Register/Submit Deadline:  Wednesday, May 20, 202011:59 PMPDT

What is the future of design for distanced/digital socialization? Show us your vision for the innovation of interactive public spaces. The 1st annual VR AR Global Design Student Competition aims to celebrate the creativity of architecture and interior design students throughout the world. This competition provides rising leaders the opportunity to use emerging technologies, showcase their visions for the future, and gain professional exposure.

Who Should Apply? 

  • You should be a currently enrolled undergraduate or graduate student enrolled in an interior design, architecture, or other program. 

  • You should have experience using or general interest in virtual reality, XR, or other emerging and immersive technologies. 

  • You should use Revit or SketchUp, or other leading 3D modeling programs for your design.

The Challenge
Design a space that encourages digital socialization or innovative social distancing. Could be the future workplace, an office, a public space, a lobby, entry way, a room or building using smart technology, or other utilitarian design idea. 

Meet The Jurors

Amy Peck is Sr. Director of Enterprise Content at HTC Vive. Amy founded EndeavorVR, a leading global XR strategy & consulting firm. She is a recognized thought-leader in the space and speaks globally on the future of XR. She is a venture partner at the Capital Region AR/VR Accelerator, holds several Advisory Board roles and Co-chairs the VRARA Enterprise Committee. Her own personal mission is to see XR fundamentally improve every aspect of our lives with the goal of making this technology accessible and transformative for everyone.

Aubrey Tucker is the Director of Innovation and Technology for ETRO Construction, where he offers a focused and thoughtful approach to innovative research, implementation and application of technology across businesses to create efficiencies and amplify the power of ETRO’s people. He is an Enabler, Technologist, International BIM Speaker, University Lecturer and Revit Expert with an extensive career with skyscrapers, hospitals, schools, airports and technology.

Why should students apply? 

The VR AR Global Student Design Competition is your opportunity to get involved, show your work, and make a name for yourself in the Architecture and Design community. You’ll win a handful of exclusive prizes by our sponsors, as well as gain some media exposure to kickstart your career. But most importantly, this is your chance to present your ideas to a global audience and get critical feedback from experienced professionals. 

Prizes

  • 1-year subscription to The Wild

  • Pico VR Headset

  • PC Laptop 

  • Feature article on SPAR3D

How to Enter

  • Fill out an application here. Deadline is Wednesday, May 20th by 11:59pm PST. 

  • VR headset recommended but not required to apply/participate. To participate, you must have minimum VR headset or PC requirements to install The Wild. Learn more on how to get started. 

  • 3D model submission: Revit or SketchUp models preferred; GLTF, FBX, OBJ ok. 

  • Be prepared to describe your project. What was your inspiration, how did you create it, what makes it unique, what is the social interaction experience that your space provides, and why do you deserve to win?

  • Must be available on Tuesday June 2nd to participate live in the webcast, via The Wild app.

Application Deadline

Wednesday, May 20th by 11:59pm PST (Pacific Standard Time)

6 students will be selected to participate in the competition. 

Guidelines

  • Design a space that encourages digital socialization or innovative social distancing. Could be the future workplace, an office, a public space, a lobby, entry way, a room or building using smart technology, or other utilitarian design idea. 

  • Submission must be your own original concept or design. No assistance is allowed. 3D model submission: Revit or SketchUp models preferred; GLTF, FBX, OBJ ok. 

  • File size must be <200MB. <1 million polygons and please only use jpg and or pngs for material textures. Review our size limitations here. 

  • All entrants must be graduate or undergraduate students enrolled in an interior design or architecture program.

What’s your vision for the future of design for digital/distanced socialization?

VR/AR Global Summit Student Design Competition

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VR/AR Global Student Design Competition 2020

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VR/AR Global Student Design Competition 2020

Register/Submit Deadline:  Wednesday, May 20, 202011:59 PMPDT

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augmented reality ● virtual reality ● student competition

What is the future of design for distanced/digital socialization? Show us your vision for the innovation of interactive public spaces. The 1st annual VR AR Global Design Student Competition aims to celebrate the creativity of architecture and interior design students throughout the world. This competition provides rising leaders the opportunity to use emerging technologies, showcase their visions for the future, and gain professional exposure.

Who Should Apply? 

  • You should be a currently enrolled undergraduate or graduate student enrolled in an interior design, architecture, or other program. 

  • You should have experience using or general interest in virtual reality, XR, or other emerging and immersive technologies. 

  • You should use Revit or SketchUp, or other leading 3D modeling programs for your design.

The Challenge
Design a space that encourages digital socialization or innovative social distancing. Could be the future workplace, an office, a public space, a lobby, entry way, a room or building using smart technology, or other utilitarian design idea. 

Meet The Jurors

Amy Peck is Sr. Director of Enterprise Content at HTC Vive. Amy founded EndeavorVR, a leading global XR strategy & consulting firm. She is a recognized thought-leader in the space and speaks globally on the future of XR. She is a venture partner at the Capital Region AR/VR Accelerator, holds several Advisory Board roles and Co-chairs the VRARA Enterprise Committee. Her own personal mission is to see XR fundamentally improve every aspect of our lives with the goal of making this technology accessible and transformative for everyone.

Aubrey Tucker is the Director of Innovation and Technology for ETRO Construction, where he offers a focused and thoughtful approach to innovative research, implementation and application of technology across businesses to create efficiencies and amplify the power of ETRO’s people. He is an Enabler, Technologist, International BIM Speaker, University Lecturer and Revit Expert with an extensive career with skyscrapers, hospitals, schools, airports and technology.

Why should students apply? 

The VR AR Global Student Design Competition is your opportunity to get involved, show your work, and make a name for yourself in the Architecture and Design community. You’ll win a handful of exclusive prizes by our sponsors, as well as gain some media exposure to kickstart your career. But most importantly, this is your chance to present your ideas to a global audience and get critical feedback from experienced professionals. 

Prizes

  • 1-year subscription to The Wild

  • Pico VR Headset

  • PC Laptop 

  • Feature article on SPAR3D

How to Enter

  • Fill out an application here. Deadline is Wednesday, May 20th by 11:59pm PST. 

  • VR headset recommended but not required to apply/participate. To participate, you must have minimum VR headset or PC requirements to install The Wild. Learn more on how to get started. 

  • 3D model submission: Revit or SketchUp models preferred; GLTF, FBX, OBJ ok. 

  • Be prepared to describe your project. What was your inspiration, how did you create it, what makes it unique, what is the social interaction experience that your space provides, and why do you deserve to win?

  • Must be available on Tuesday June 2nd to participate live in the webcast, via The Wild app.

Application Deadline

Wednesday, May 20th by 11:59pm PST (Pacific Standard Time)

6 students will be selected to participate in the competition. 

Guidelines

  • Design a space that encourages digital socialization or innovative social distancing. Could be the future workplace, an office, a public space, a lobby, entry way, a room or building using smart technology, or other utilitarian design idea. 

  • Submission must be your own original concept or design. No assistance is allowed. 3D model submission: Revit or SketchUp models preferred; GLTF, FBX, OBJ ok. 

  • File size must be <200MB. <1 million polygons and please only use jpg and or pngs for material textures. Review our size limitations here. 

  • All entrants must be graduate or undergraduate students enrolled in an interior design or architecture program.

What’s your vision for the future of design for digital/distanced socialization?

VR/AR Global Summit Student Design Competition

Share

  • Follow

    0 Comments

  • Comment as :

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