Cornell University Architecture team wins Epic Games cash prize for "Virtual Places" research project
By Katherine Guimapang|
Thursday, Jun 27, 2019
Related
The emergence of new possibilities and technologies for architecture and urban design continues to grow as architects explore VR capabilities within practice. Other than real-world application, research, and implementation within the gaming world several architects and firms use VR to understand where the limitations of spatial design and construction can be broken and rewritten.
Three professors from Cornell University's architecture department used virtual reality to create and expand on their research project Virtual Places. The study of architecture and video games is a growing focus. Within academia and practice, VR is a tool which helps unpack architectural ideas for learning as well as creating visualization possibilities for clients. Epic Games Inc. a video game and software development company known for creating the popular online game Fortnite selected Professor Henry Richardson, Assistant Professor Timur Dogan, and Assistant Professor of the Practice Martin Miller as winners of a cash prize out of a pool of invited finalists for the international competition.
Assistant Professor of Practice Martin Miller shared in Cornell's press release. "VR is an exceedingly powerful tool – being able to jump in and out of the environment from the onset of a design project to test and specify materials continuously with immediate feedback is a game changer [...] VR makes it possible to understand the implications of different material selections and refine choices based on the quality of space before specifying and ultimately constructing something."
Assistant Professor of Practice Martin Miller shared in Cornell's press release. "VR is an exceedingly powerful tool – being able to jump in and out of the environment from the onset of a design project to test and specify materials continuously with immediate feedback is a game changer [...] VR makes it possible to understand the implications of different material selections and refine choices based on the quality of space before specifying and ultimately constructing something."
Share
0 Comments
Comment as :